Portfolio-2018


Flux showreel from New Designers 2018 

This flux manual is the design and research behind the three vehicles and how they are equipped to cope within their environments.

Crit Presentation by tom on Scribd

Helios was a project at the end of my second year where I adapted someone's designs of a car, taking the drawings and sketches then turning it into a 3D model.



After hand in I was approached by a third year textile student to create realistic looking fabric as a still image that looks as though its floating through the air. I had a short time frame of two days to complete the project and here are some of the final renders produced and a short video.
































                 








These are the buttons and switches for the dash of the zombie vehicle, after a little bit of time tweaking textures I am starting to get some nice renders in maya. 
















These are some of my initial lighting and render tests, they aren't the best but I was experimenting with how certain textures came through from substance painter to maya. 













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