Premise – dreams and resourcefulness lead to freedom
Logline – a story about a gnome thrown in to the shed by the new house owners and unable to get out because of the ferocious dog that patrols the garden day and night. He comes up with a daring escape plan when he discovers there is a chance of a new life next door.
Outline - The garden is gnome has been thrown in the shed by the new home owners he spends his days staring out across what used to be his garden. There is a furious dog that patrols the garden. After a storm part the fence between this house and next door has been blown over and the Gnome can see something in the distance but he cannot quite make out what it is.
• In the shed has various old tools, pots, bits of metal, string, wood, boxes of ‘stuff’ including old camera, pipes, fishing reel and hook
• Fence is partly down, leaning which enables him to see in to the next garden but the dog cannot get through
• As the gnome looks around the shed he comes up with an idea – to build a telescope.
• He sets about finding what he needs to build his telescope
• He builds the telescope
• Happily climbs up to look out of the window, uses his telescope and sees in to the garden next door
• There are gnomes in the garden next door.
• He then becomes sad again and wants to get out of the shed.
• He devises a new plan, he has learnt that the dog runs to the gate every time the postman comes, this is his opportunity to make a run for it.
• There is a hole in the shed roof where a branch has come through he uses this as his escape route. He never had a reason to escape before.
• Next day he waits for the dog to go to the gate, breaks out the shed, uses the washing line as a zip-line, drops in the flower bed, runs along the edge to the water fountain, then across to the and runs across the grass to the broken fence panel.
• Keeps looking over his shoulder for the dog.
• Dog seems him at last minute and runs over just as the gnome slips through the small gap to next door. Dog is barking but the gnome is through.
• He is welcomed in to his new family.
Alfred Hitchcock’s 1960 film Psycho is psychological horror story which shocked audiences in 1960 and even nowadays for those not familiar with the story continues to offer shock and suspense. The death of the leading lady within the first hour was and still is a surprise to the audience and leaves them wondering where the story is going to go.
The film is 109 minutes long, but he offs his heroine, the glamorous miscreant with whom he's made us identify, after just 47. In 1960, this generated, by all accounts, an unprecedented sense of careering into uncharted and terrifying territory: what the hell would happen next? Even now, it's distinctly unnerving. (Monahan 2015)
fig.1
The story continues to provide suspense through its twists and turns so as an audience you never are sure where it is going, as Norman Bates cleans the motel room after he has murdered Marion you are expecting for him to find the money she stole and hid in the paper, but it simply gets thrown in the boot of the car with Marion’s body which is then pushed in to a swamp
fig.2
"Psycho" continues to work as a frightening, insinuating thriller. That's largely because of Hitchcock's artistry in two areas that are not as obvious: The setup of the Marion Crane story, and the relationship between Marion and Norman. (Ebert 1998)
Alfred Hitchcock manipulates his audience through the use of the camera work and musical accompaniments, the black and white photography works very well and provides the film with a dark mood, he could have used colour but chose not to.
The black-and-white photography is perfect for the film's tone and mood - the starkness of color would have blurred the nightmarish quality. It wasn't a message that stirred the audiences, nor was it a great performance...they were aroused by pure film. (1960)
Bibliography:
Websites:
Mark Monahan
30 Jun 2015
Roger Ebert
December 6, 1998
James Berardinelli
Images
fig.2 http://images2.fanpop.com/images/photos/5500000/Anthony-Perkins-in-Psycho-psycho-5531581-450-327.jpg
Garden Gnome………prison cell…….telescope
- Garden gnome trapped in the locked shed, uses materials in the shed to build a telescope to look out across and beyond the garden.
- Policeman or superhero gnome who captures other garden characters or animals that have done wrong and puts them in a prison cell.
- Super-villain gnome
- Prison guard gnome, looking through the cyclops eye
- Gnome sits on a prison wardens desk / in his room
- Shop front with a gnome in the window, bars on window, uses the telescope to view the world or something across the other side of the road. Gnome in the box (imprisoned) like stinky Pete in toy story. At the end someone buys the gnome. Can move about as long as no one can see him.
- Gnome in prison who is put to work making glasses, he gradually takes lens and materials to build a telescope so he can look out of his cell at night
- Uses the telescope to capture light to burn a lock
- Gnome who breaks in to prison to help his friend escape, carries a telescope to check around.
- Gnome using telescope to look at the moon, wants to build a rocket to escape to the moon.
- Gnome uses the telescope to build a machine that can make him bigger or smaller so he can escape prison. Small to fit between bars then big to become a giant that can walk all over the guards.
- Secret agent / james bond- Gnomefinger, the gnome with the golden telescope
- Gnome with a sniper gun – telescope to view.
- Gnome trapped in a prison cell in space, given a telescope to look back down to earth.
- Assassin gnome gets caught. Shooting from top of the hill looking down at the prison
- Gnome at sea or caught in a whales stomach ‘Gnome in the whale’ finds a telescope in the whales stomach, uses it to block the blow hole and spit him out.
- Group of gnomes helping others escape from prison, one has telescope to keep a look out.